Latest News

Stay informed with updates on our studio and the games we're creating.

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NewsMay 2

Gifts From Above

Hello Pilots, Since we last spoke, we've been hard at work on creating air drops, supply crates, using a new terrain tool. Oh and if you're missing the gifs in this update, you have Steam to thank. I can't upload gifs larger than 1.2MB right now. So I guess we'll do a youtube video instead.

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NewsMay 2

We signed with a publisher!

Hello faithful wishlisters, I have some big news: We have a publisher: Microprose! Microprose has published well known games like Civilization, Xcom, and Falcon 4.0, and recently have been publishing a lot of flight + action games.

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Game DevMay 2

Viral Reddit Post Aftermath + Combat Refinements

The Publisher announcement went better than I ever could've expected, with our Reddit post reaching the front page of all of Reddit! We were #6 on r/all for awhile, which is insane. Thank you all who commented or shared it with friends. And for your wishlists!

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Game DevMay 2

Running Over NPCs

The snappiness and overall feel of Cleared Hot is one of my top priorities. The game was starting to drop fps in larger missions and it was time for a clean-up. Physics Ragdolls were the first order of business.

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Game DevMay 2

Gun Dispatch #1

Hello brave wishlisters, welcome back to our humble devlog, where I put my heart and soul into 5MB gifs and curse at Steam for not allowing video. BUT. Today we have a video: Check out episode 1 of a series we're calling Gunship Dispatches.

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Apr 11

Jungle Mayhem

We really like the jet enemy that telegraphs it's strafing run with a red warning area on the ground. We wanted to explore if we could do this with a ground enemy, in a different pattern.

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